It’s not the easiest task, quantifiably speaking, to gauge exactly how successful a game has been when it’s released from day one on Xbox Game Pass in addition to a regular release but all signs point towards a “so far, very good” reception for Avowed, the highly-anticipated fantasy RPG from Obsidian Entertainment and Microsoft Studios. […]
Seems a lot of people hate this game for what it’s not, while I’m just taking it for what it is and having a great time. I LOVE being rewarded for exploring so much. Seemingly every nook and cranny hides a chest or a body or a trinket and it keeps me going. I appreciate how they focused on having a fun experience and not micro-managing. It was a nice change from the norm.