

I’m sorry to whoever designed these, but GAC cars look like they’re in a desperate need of ironing
wolverine
I’m sorry to whoever designed these, but GAC cars look like they’re in a desperate need of ironing
From HL2 RTX post:
So with all that said, I’m disappointed in Valve for allowing Nvidia to butcher this game.
Huh? Firstly, it’s a mod, Valve is famously not opposed to them. And it’s not developed by Nvidia, they simply provided the tools. Opinions are opinions, but it’s completely ignoring the work of the actual dev team, and disregarding other valuable uses Remix has.
edit after reading the part about shadows again: looks like a rushed review, there are way more graphical effects worth talking about, even if you don’t like the art direction.
On the topic of Legion Go S, their triggers are a great idea. Also Z2 lineup is so weird. Z2 Go with Zen 3 cores, RDNA2 CUs, Z2 with Zen 4 cores and RDNA3 CUs, meanwhile Z2 Extreme is out here with Zen 5 and 5c cores and a brand new RDNA3.5-based 880M.
I guess it makes sense to build two lowest tiers out of existing hardware and on the same node, but my monkey brain expects the same generation number. It’s nice that they’re using at least 12 graphics cores now, means they learned from Z1.
I propose enclaves and exclaves everywhere. Pros: forces everyone to cooperate, makes saturation attacks pointless, pleases the spirit of Jacques Fresco. Cons: none I think
eh, tech demos can run like shit, i wouldn’t play it until a few gpu generations have passed
edit: I caved, gonna try it today
edit2: oh yeah, 15 fps at 1080p native on my 6900XT, disabling secondary bounces helps but not by much (worth noting im on default settings, apparently there are presets too)
That’s not very typical, I’d like to make that point
and also pretty weird captchas, haven’t seen those in years
I think it’s more fun to stick a tag on them. Depends on the bot of course
Try 12ft.io